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296
CHAPTER 4 Graphics
15 0 obj % Pattern definition
<< /Type /Pattern
/PatternType 1 % Tiling pattern
/PaintType 1 % Colored
/TilingType 2
/BBox [ 0 0 100 100 ]
/XStep 100
/YStep 100
/Resources 16 0 R
/Matrix [ 0.4 0.0 0.0 0.4 0.0 0.0 ]
/Length 183
>>
stream
BT % Begin text object
/F1 1 Tf % Set text font and size
64 0 0 64 7.1771 2.4414 Tm % Set text matrix
0 Tc % Set character spacing
0 Tw % Set word spacing
1.0 0.0 0.0 rg % Set nonstroking color to red
( \001 ) Tj % Show spade glyph
0.7478 −0.007 TD % Move text position
0.0 1.0 0.0 rg % Set nonstroking color to green
( \002 ) Tj % Show heart glyph
−0.7323 0.7813 TD % Move text position
0.0 0.0 1.0 rg % Set nonstroking color to blue
( \003 ) Tj % Show diamond glyph
0.6913 0.007 TD % Move text position
0.0 0.0 0.0 rg % Set nonstroking color to black
( \004 ) Tj % Show club glyph
ET % End text object
endstream
endobj
16 0 obj % Resource dictionary for pattern
<< /Font << /F1 20 0 R >>
>>
endobj
20 0 obj % Font for pattern
<< /Type /Font
/Subtype /Type1
/Encoding 21 0 R
/BaseFont /ZapfDingbats
>>
endobj
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