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815
SECTION 9.5 3D Artwork
For render modes that add a level of transparency to the rendering, the O entry
specifies the additional opacity to be used. All such transparency effects use a
standard additive blend mode.
The CV entry sets the crease value that is used when determining silhouette edg-
es, which can be used to adjust the appearance of illustrated render modes. An
edge shared by two faces is considered a silhouette edge if either of the following
conditions are met:
• One face is front-facing and the other is back-facing.
• The angle between the two faces is greater than or equal to the crease value.
Table 9.43 describes the render modes that can be specified in a render mode dic-
tionary.
TABLE 9.43 Render modes
MODE DESCRIPTION
Solid Displays textured and lit geometric shapes. In the case of artwork that
conforms to the Universal 3D File Format specification, these shapes
are triangles. The AC entry is ignored.
SolidWireframe Displays textured and lit geometric shapes (triangles) with single color
edges on top of them. The color of these edges is determined by the AC
entry.
Transparent Displays textured and lit geometric shapes (triangles) with an added
level of transparency. The AC entry is ignored.
TransparentWireframe Displays textured and lit geometric shapes (triangles) with an added
level of transparency, with single color opaque edges on top of it. The
color of these edges is determined by the AC entry.
BoundingBox Displays the bounding box edges of each node, aligned with the axes of
the local coordinate space for that node. The color of the bounding
box edges is determined by the AC entry.
TransparentBoundingBox Displays bounding boxes faces of each node, aligned with the axes of
the local coordinate space for that node, with an added level of
transparency. The color of the bounding box faces is determined by
the FC entry.
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